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// The deck

Sixty cards. Every one a decision.

Thirty-seven numbers to hit with, twenty-three wild cards to break the rules with, and a back you choose yourself.

  • 60CARDS
  • 37NUMBERS
  • 23WILDS
// The numbers

The shape is the whole game.

The numbers run from 0 to 8, and each one has as many copies as its value. The 0 is the exception: there is exactly one.

So a low card is rare, and the chance that somebody holds its match is small. An 8 is everywhere. Putting one down is asking to be hit, and then asking for a DOUBLE HIT after it.

0: one copyNobody can match it. The safest card in the deck.
8: eight copiesThe riskiest card you can play. Count them before you do.
// Wild cards

Seven wilds.

A wild ends any chain, and nothing can be matched onto one. Hover or tap a card to turn it over.

EMPs in the deck depend on the table: none with 2 players, up to 4 with 6 or 7.

// Card backs

The code runs under every card.

A card back is a frame with a window in it. The rain behind is live, in the game and here.

Unlock card backs with credits you earn by playing. The Default back is yours from the start.

// Deal me in

Learn the deck.
Then use it.

Ten free games to find out how many 8s you can get away with.